BigR Posted November 8, 2005 Share Posted November 8, 2005 Okay, this happens almost every episode of any Star Trek...there is some enemy or anomoly in the flight path, too big to go around, must go through....can't you go up or down in space too? lol Link to comment Share on other sites More sharing options...
Exterus Posted November 8, 2005 Share Posted November 8, 2005 Yeah, space is three dimensional. And even though the characters in Star Trek seem to aknowledge this, they still treat space flight like there's only backward and forward. I don't know, it might be one of those things that they ignore to make things easier for themselves when they produce the show. Link to comment Share on other sites More sharing options...
philly Posted November 8, 2005 Share Posted November 8, 2005 "Going around it", could be refered to as left, right, up, down, and besides who would want to just go around an anomoly, ST is based on exploring, to better understand the universe.... Link to comment Share on other sites More sharing options...
Exterus Posted November 8, 2005 Share Posted November 8, 2005 "Going around it", could be refered to as left, right, up, down, and besides who would want to just go around an anomoly, ST is based on exploring, to better understand the universe.... You seldom see a starship in Star Trek do anything but travel on a straight line, that coincidentally, seem to be the same level every other ship in the vicinity is on. And it seems kind of self-defeating to do a show about understanding the universe when the viewers are supposed to turn a blind eye to such a basic thing as the fact that the universe is three dimensional. Link to comment Share on other sites More sharing options...
Bapman Posted November 8, 2005 Share Posted November 8, 2005 HAHAHA. Dude this is a problem most people had since TNG but hey... who cares right !? The only ones that followed it seemed to be B-5... Farscape... Homeworld and StarWars. Link to comment Share on other sites More sharing options...
TetsuoShima Posted November 8, 2005 Share Posted November 8, 2005 Because of the way our Galaxy was formed, their is a point/plateau in space that is easiest to travel through, if you diverge from this plateau, you will automatically be pulled back into it (be it very slowly). One example is our solar system, you did notice that it is flat? So is our Galaxy and so is nearly every other Galaxy out there that is old enough to have suffered the effects. It all comes down to circular motion and the perpendicular forces resulting from those... So, yes, you can (up to a certain point) travel three dimentionally, but it usually wouldn't be the most efficient way to do it... Link to comment Share on other sites More sharing options...
Exterus Posted November 8, 2005 Share Posted November 8, 2005 HAHAHA. Dude this is a problem most people had since TNG but hey... who cares right !? The only ones that followed it seemed to be B-5... Farscape... Homeworld and StarWars. Right, who cares? Let's just sit around like dolts and wallow in ignorance. Hey, I love Star Trek and science fiction too, but questioning things that we see is healthy and someone who ask a valid question (like this one) shouldn't be mocked. Link to comment Share on other sites More sharing options...
Bapman Posted November 8, 2005 Share Posted November 8, 2005 Errr... I wasn't mocking HIM... I was laughing at what he said. Me n my frinds had the same prob since we watched TNG n we always laughed about it... that their ships... whenever in a war never attack from the top... so if 1 enemy learns to fly upwards 1 light year. They can easily sneak up on them FEDS or any ST guys. Link to comment Share on other sites More sharing options...
wahaha Posted November 8, 2005 Share Posted November 8, 2005 They only use the 3rd dimension in space battles Link to comment Share on other sites More sharing options...
quosego Posted November 8, 2005 Share Posted November 8, 2005 They also never find a ship that´s upside down, it´s always perfectly alligned with the other ship... Even the borg, that isn´t very efficient, I mean if you´re flying upside down and the other ship normal, why should you flip to align with the other ship...... Especially for the borg who cares if that stupid cube is flying at a 70 degree angle. Link to comment Share on other sites More sharing options...
TetsuoShima Posted November 8, 2005 Share Posted November 8, 2005 They also never find a ship that´s upside down' date=' it´s always perfectly alligned with the other ship... Even the borg, that isn´t very efficient, I mean if you´re flying upside down and the other ship normal, why should you flip to align with the other ship...... Especially for the borg who cares if that stupid cube is flying at a 70 degree angle. [/quote'] Now here you do really have a point I believe... :) Link to comment Share on other sites More sharing options...
Bapman Posted November 8, 2005 Share Posted November 8, 2005 Everyone here had good points. Like why don't they ever go few light years up or down and then go inside the enemy territory and attack. ST reminds me of DOOM 1 n 2 and Wolfestein 3d... when you cud only move forward backward and turn. No looking up or going up... though u could shoot enemies a little above you. See... that way the B-5 ships wud own them... 'cause they r like Duke Nukem. They'lll come from above. Hahahahahaha Link to comment Share on other sites More sharing options...
Vektram Posted November 8, 2005 Share Posted November 8, 2005 They also never find a ship that´s upside down' date=' it´s always perfectly alligned with the other ship... Even the borg, that isn´t very efficient, I mean if you´re flying upside down and the other ship normal, why should you flip to align with the other ship...... Especially for the borg who cares if that stupid cube is flying at a 70 degree angle. [/quote'] Well, I guess Borg cubes may be turned around 90 degress or 180 or something, but that's kind of pointless. You do have a point, and it would be interesting to see ships manuvering by flipping around and stuff instead of just boring things :p Link to comment Share on other sites More sharing options...
TetsuoShima Posted November 8, 2005 Share Posted November 8, 2005 You know, I'll tell ya something else: we really don't have a clue whether or not they really actually never went out of the plain during battle scenes. It's all about point of reference: all you have to do is turn the camera around its longitudinal axis and it would seem as if everybody is in the same plain again.... So the most you can accuse them of, really is nothing more than trying to make life simple for the viewers by turning the camera to the easiest to understand angle/view... Now who's thinking 2d, eh? ;) Link to comment Share on other sites More sharing options...
Tenebrae Posted November 8, 2005 Share Posted November 8, 2005 Ships are never found on a different spacial axis UNLESS they're adrift... hell, that's pretty much how you can tell they're adrift. But to be fair, they pretty much never seem to use the 3rd axis. Wrath of Khan set the basic standard of fights as naval battles but I think that by DS9/Voyager it got to be more like people driving around in cars, shooting at each other with nerf. People keep going on about how Star Trek is "about exploring". I don't really see how slightly different spacial anomalies or being attacked by a slightly different loser race that we'll never see again is really exploring - it's just unimaginative. As to the galactic plane - well, yes it's hard to break away from it but it it doesn't mean everyone is going to have the EXACT same orientation. Link to comment Share on other sites More sharing options...
bones2097 Posted November 8, 2005 Share Posted November 8, 2005 They also never find a ship that´s upside down' date=' it´s always perfectly alligned with the other ship... Even the borg, that isn´t very efficient, I mean if you´re flying upside down and the other ship normal, why should you flip to align with the other ship...... Especially for the borg who cares if that stupid cube is flying at a 70 degree angle. [/quote'] i think thats why thwy went spehrical in the end.... :o Link to comment Share on other sites More sharing options...
bones2097 Posted November 8, 2005 Share Posted November 8, 2005 some good points... i think its realative to the ship thats flying (?)... I when you always wana go-around a person & not go under/overthem & hence giving them an easier target (ie the bigass dish... which is a harder target a disc profile or a the whole area of the disc)... an interesting point of why they never emcounter a ship upside down... well maybe its just courtsy... i mean you've heard of 'plot an intercept course'... you don't want to approch an pot enemy upside down??? really!!! :) Link to comment Share on other sites More sharing options...
juhan Posted November 8, 2005 Share Posted November 8, 2005 First Contact had ships flying in all different angles towards the (triangle if i remember right). So thats 3d! And yeah I guess we musn't lose sight that it IS a tv show and for the viewers viewing pleasure and recognisability of ships, the angles they provided is best. Link to comment Share on other sites More sharing options...
Bapman Posted November 8, 2005 Share Posted November 8, 2005 But it wud be interesting to see ships upside down n angeld during flying or fights. Link to comment Share on other sites More sharing options...
Guest c4evap Posted November 9, 2005 Share Posted November 9, 2005 HAHAHA. Dude this is a problem most people had since TNG but hey... who cares right !? The only ones that followed it seemed to be B-5... Farscape... Homeworld and StarWars. Right, who cares? Let's just sit around like dolts and wallow in ignorance. Hey, I love Star Trek and science fiction too, but questioning things that we see is healthy and someone who ask a valid question (like this one) shouldn't be mocked. It's a "TV SHOW". Nuff said... c4 B) Link to comment Share on other sites More sharing options...
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