Megalith Posted February 10, 2007 Share Posted February 10, 2007 The game is not updating after turns still dude ??? Other things to be done:- Planets will generate production every 2 minutes (currently 3 causes bowser timer errors) Maximum number of planets per sector 5 (currently 4 causes confusion in disputed territory) Number of planets with bases needed for sector ownership 3 (currently 2 related to max planets 3 means you need most to own sector) think thats all dude. Link to comment Share on other sites More sharing options...
mupi Posted February 10, 2007 Share Posted February 10, 2007 The game is not updating after turns still dude ??? Other things to be done:- Planets will generate production every 2 minutes (currently 3 causes bowser timer errors) Maximum number of planets per sector 5 (currently 4 causes confusion in disputed territory) Number of planets with bases needed for sector ownership 3 (currently 2 related to max planets 3 means you need most to own sector) think thats all dude. Dude, I think it's just you, I never have that problem ;)[br]Posted on: February 10, 2007, 09:50:19 AM The game is not updating after turns still dude ??? TFMF: I am pretty sure that the reason this is happening is that the cron job needed to run the scheduler is not running. Check...will, it USED to be /etc/crontab, but that was a while ago. There might be a GUI that you can use if nite ever went with something like that. Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Could you be more specific? I'm still not getting where the problem is... Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Update: I beleive i have fixed the issue. Turns are now updating. Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 its working everybody. Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Oh good. At least now i know how to fix it. Dark Knight, your post regarding the Install documentation was right. It showed me how to fix the problem. Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 it did? lol btw if you hit refresh it restarts the timer at 120 and doesnt add a turn Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 hmmm.....any ideas what's causing that? Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 now it isnt upading the turns no more may need to restart it to get it going. Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Ok. Another restart. What about now? Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 it seems to be working Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 [me=TFMF]waits for the next problem to be reported ::)[/me] Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 sorry it stopped updating[br]Posted on: February 10, 2007, 02:10:08 PMits updating now Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Well that's it fixed again, but i can't understand why it keeps 'unfixing' its self. Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 its not updating now[br]Posted on: February 10, 2007, 02:17:33 PMits only updating if you dont do anything Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Which kind of negates the whole point of the game.... Mupi, could use your help :D Link to comment Share on other sites More sharing options...
Megalith Posted February 10, 2007 Share Posted February 10, 2007 hmmmm damn game lol :P wonders why the changes i asked for havent changed either Planets will generate production every 2 minutes (currently 3 causes bowser timer errors) Maximum number of planets per sector 5 (currently 4 causes confusion in disputed territory) Number of planets with bases needed for sector ownership 3 (currently 2 related to max planets 3 means you need most to own sector) the first one in particular is irritating as the timer gets to 60 if i then goto a planet the timer says 120 if i wait till 60 again same thing... so i have no idea of when i get new turns or the planet updates, and it isnt just me who gets this i'm sure everyone does the reason is because 3 is not a multiple of 2 lol Link to comment Share on other sites More sharing options...
Dark Knight Posted February 10, 2007 Share Posted February 10, 2007 got a point ghost Link to comment Share on other sites More sharing options...
Megalith Posted February 10, 2007 Share Posted February 10, 2007 i moved to sector 3 it says 3 planets in sector and 3 ships in sector this isn't true theres only me and fed space doesnt have planets in :( looking in the page source it says <!--planet:N:::--> which is right lol [br] all sectors say number of planets = {sector number} number of ships = {sector number} lol shrugs shoulders and kicks the chaos gods in the nuts Link to comment Share on other sites More sharing options...
TFMF Posted February 10, 2007 Share Posted February 10, 2007 Megalith, those settings have been changed now. I'm not sure if a restart is required before they take affect. Regarding the 3rd change, the setting min_bases_to_own was already set to 2. Link to comment Share on other sites More sharing options...
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