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continuity errors


maverick
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Well, apparently no one has an answer for that, being about a month and all. New question. I am rewatching Encounter at Farpoint. Around the beginning they perform an emergency saucer sep. at around warp 9.5. Now, while at warp that was "theoretically" possible (just about anything is with Data), I don't really understand that for this. They show the saucer pull ahead of the stardrive section of the ship and they don't decelerate until later. That would mean the saucer picked up speed without warp engines? And warp 9.2 or 9.3 was the "redline" for the ship at that time, which would mean that this should be causing structural damage or something at that speed anyway? I don't quite understand that one.

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Guest c4evap
When YoH aired as an episode' date=' it was Tuvok who scanned and recorded the temporal status of the torpedo...[/quote']

 

Sorry. Incorrect. It was Seven Of Nine who scanned and recorded the temporal status (frequency) of the torpedo. Tuvok arrived on the scene only after Seven Of Nine discovered the temporal weapon and alerted him to its presence. He was protecting her from the blast and was blinded (as you said).

 

c4 B)

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The saucer section and engineering section were both within the same warp field at the time. Now, the way warp drive works is that it warps space-time in a limited area so as to allow faster-than-light travel without violating the laws of physics. Inside the warp field, the ship isn't moving at all, but rather staying stationary within a moving warp field, much as when you are on a train, it is the train, and not you, that is moving, even though you are, relative to the ground, moving quite a bit. All the saucer section has to do is turn on its thrusters within the warp field to move relative to the engineering section, while not appreciably changing speed relative to the rest of the universe.

 

To summarize: being inside a warp field is rather like being inside a train, in that while you are moving very fast relative to the outside, you are stationary relative to the inside, and can easily move about.

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The saucer section and engineering section were both within the same warp field at the time. Now, the way warp drive works is that it warps space-time in a limited area so as to allow faster-than-light travel without violating the laws of physics. Inside the warp field, the ship isn't moving at all, but rather staying stationary within a moving warp field, much as when you are on a train, it is the train, and not you, that is moving, even though you are, relative to the ground, moving quite a bit. All the saucer section has to do is turn on its thrusters within the warp field to move relative to the engineering section, while not appreciably changing speed relative to the rest of the universe.

 

To summarize: being inside a warp field is rather like being inside a train, in that while you are moving very fast relative to the outside, you are stationary relative to the inside, and can easily move about.

 

Thank you.

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In the very first season of TNG they are very much like in TOS.

 

Why I've decided I prefer DS9 ahead of TNG is because TNG is all about "monster of the week" mostly. There are several times throughout Seasons 1-3 where Picard & gang encounter beings perhaps not as powerful as Q but somewhat like junior Qs. What happens to them? After each episode it's all "forgotten" like these guys / phenomenons never existed.

 

That's a continuity error for ya!

 

I was wondering something similer to that. I've always wondered how the 'modern' federation delt with all those planets that were exactelly like Earth from ancient rome / the roaring thirties / insert like 10 other eras here? That, and how does the modern federation deal with all those planets that had those Q jr's? did they eventually reason with it? Destroy them? colonize the planet anyways, and let the Q jr's be the gods of the people there?

 

Hrm... imagine that they colonized the planets with a God like entity, could THAT be why Religiong dosen't have that much of a presance in the Federation? becuase all the believers are on som eplanet worshiping an Aliern God?

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Most of those errors can be put down to writers not following canon or the script bible in favour of what they wanted onscreen that day.

 

i.e., what I call the Voyager effect, since they avoided any sense of a timeline all the time.

 

i think voyager was set such a long way away that a federation timeline made little difference.

 

 

 

It was Janeways fault all along. Janeway is the culprit. Blame her!!!!!!!!!!!!!!!!!!!!!!!!!

 

I mean, even the Time Ship from the future blamed her and the one guy tried to blow up her ship so he can have a good life but janway messed that up too and like 3 clones (future&past) of that guy were about to go to jail.

 

And they told Janeway not to mess with the timeline so much but she stil managed to screw up the timeline at the end when she came back as Admiral Janeway to rescue her ship.

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All those planets in TOS that had civilizations based on a period in earths history gave me the s#$%@. Seems like they were looking for any excuse to use old sets lying around Desilu studios.

 

.....I was just about to complain about Dr Soong being alive with the augments in enterprise, and dying in TNG....then I noticed it was Arik Soong with the augments :o dagnammit

 

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Guest c4evap
I mean' date=' even the Time Ship from the future blamed her and the one guy tried to blow up her ship so he can have a good life but janway messed that up too and like 3 clones (future&past) of that guy were about to go to jail.[/quote']

 

If you watch the EP (Future's End) in question again you'll see that Capt. Braxton realized that is was his ship that caused the temporal explosion. He actually caused the whole mess by going back in time and confronting Janeway. Voyager was not to blame.

 

And they told Janeway not to mess with the timeline so much but she stil managed to screw up the timeline at the end when she came back as Admiral Janeway to rescue her ship.

 

If you're thrown into a time rift (through no fault of your own) what you gonna do? You're gonna try to set things right...no?

 

c4 B) [Janeway rules ... WHOOT!]

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In the movie Insurrection, Troi says that she had never kissed Riker with a beard before. In episode 517 "The Outcast," Troi gives Riker a kiss on the lips.

 

Sorry if this was already mentioned.

 

hang on, was it in an alternate reality, timeline or a dream?

 

if not, good find!

 

 

 

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What's the deal with warp speed?

 

I always thought it was impossible to go warp 10 or faster, except in voyager Tom Paris achieved warp 10 and was everywhere in the universe at once.....ok, so they can go warp 10 now (with some side effects).

 

but in tng "all good things..." the enterprise with 3 nessells went warp 13! wtf

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Chronology Central Wiki needs a Star Trek timeline. If Star Trek isn't already a link, click on the "?" next to it and start writing!

 

 

If the Buffyverse has a chronology, shouldn't the Trekiverse? Would also be a good place to note inconsistencies.

 

people spotted some good ones in the continuity errors thread

 

You made me look up to see what thread this was. Confused for a moment.

 

What's the deal with warp speed?

 

I always thought it was impossible to go warp 10 or faster, except in voyager Tom Paris achieved warp 10 and was everywhere in the universe at once.....ok, so they can go warp 10 now (with some side effects).

 

but in tng "all good things..." the enterprise with 3 nessells went warp 13! wtf

 

There are a few issues like this, but for that particular one, I have a friend that explains it, not to my liking, but still, that since that whole episode takes place in a Q created timeline, nothing that happens in it really matters. After all, Q loves to have his fun with us humans.

 

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Okay, I found one too. In the episode 'Relics' in the 6th season of TNG, the Enterprise is trapped in a Dyson sphere and to get it out, Geordi and Scotty take the crashed ship and use its shields to hold the doors open.

 

Now the way it has always been, for as far as I know, is that you can't transport through shields. But in the end Geodi and Scotty are transported to the enterprise while the shields of the other ship are still up. You can clearly see this when the enterprise fires upon it to get it out of the way.

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Okay, I found one too. In the episode 'Relics' in the 6th season of TNG, the Enterprise is trapped in a Dyson sphere and to get it out, Geordi and Scotty take the crashed ship and use its shields to hold the doors open.

 

Now the way it has always been, for as far as I know, is that you can't transport through shields. But in the end Geodi and Scotty are transported to the enterprise while the shields of the other ship are still up. You can clearly see this when the enterprise fires upon it to get it out of the way.

 

Well, I would have sweared this was already brought up in this topic, but looking back I can't find it. Anyway, the explanation I heard for this was that if you know the shield frequency, you actually can beam through shields. I think O'Brien does this in one ep (can't remember which one), and I know that one can use the shield modulation to have weapons cut right through shields like they don't exist. See Generations for reference.

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[quote=maverick

people spotted some good ones in the continuity errors thread

 

You made me look up to see what thread this was. Confused for a moment.

 

 

 

errr yeh, me too.

 

must have been havin an off day :D

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About the Warp 13 thing I've heard (and accepct) this theory, Warp 13 is used because they've managed to be able to go something like Warp 9.9999. Well, that would be a pain in the ass to say to your helmsman each and every time you want to go to warp, so they just used numbers larger than 10 to express large decimals.

 

Then again, I've seen graphs which suppose that every incriment of 10 (20, 30, ect...) is "everywhere at once" but any number beyond that (10.1 even) is just a faster warp speed.

 

And then there's the, "It's Q's timeline he can do whatever he wants to mess with Picard."

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